![]() On that note, it's worth talking about territory. Add resources sparingly, though, as it takes a few seconds for dinos to acclimate and realize you've made changes. If values are in the red, you need to add whatever resource that's in the red to an enclosure or, if it's an area or population issue, expand the enclosure. However, its comfort level remained relatively static at around 90 to 91% - even as its health value plummeted to 7%. Its overall health value was 20% when I started measuring and dropped at about 1% every 2 seconds. For example, I had an Ouranosaurus with Hypothermia. Though you'll certainly want to heal your dinosaurs, you don't have to worry about that affecting their comfort values. Importantly, injury, sickness, and low health do not affect comfort all that much or at all. Comfort can be perfect with the bare minimum. Though you can, there's no need to go overboard making the perfect enclosure. ![]() Needs only have to be barely in the white to satisfy dinosaurs. This is helpful to know before putting anything in an enclosure. When you click "Synthesize Dinosaur," choose an animal from the list that appears and look at the information tabs on the right of the screen. You can access this through the Jurassic World Database and the Hatchery when you synthesize eggs. You can also see a dino's needs, cohabitation likes and dislikes, etc., in the Genome Library. Below that, it shows its Territorial and Environmental needs, with status bars indicating the current percentage of each need already within an enclosure. The Comfort tab has a bar that shows an animal's overall comfort level.
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